Removing screen space reflections is the second most significant change that can be made to the game, though this change will have a significant impact on the look of the game. Combine this with Medium Volumetric Lighting and you should be well on your way to a 60FPS 1% minimum framerate in our testing area.Ĭhanging shadow quality from Max to High will also yield a notable performance boost, with contact shadows yielding similar framerate changes. Other settings that you should consider reducing is the game's ambient occlusion setting, with the move from HBAO+ to SSAO yielding a 2FPS boost in minimum framerates on both the ASUS RX 580 Strix and GTX 1060 Strix.
Turning feature off will dramatically impact the graphical look of the game, but we honestly found this setting to be extremely distracting at low, more so than turning the feature off. Our recommendation is to set Volumetric Lighting to Medium or to turn the setting off completely. At Medium, there is a small visual impact, but in most cases, the difference between Medium and High is challenging to spot, so much so that most players won't notice the difference when immersed in gameplay. As you can see, setting Volumetric lighting to low results in stippling artefacts and doesn't create the kind of lighting that should be expected from the scene. We selected the scene below as it maximised the visual impact of the settings change. Average framerates are not boosted to the same extent, but it goes a long way towards eliminating performance dips in complex areas.īelow you can see how Resident Evil 2's Volumetric Lighting impacts the game. That's a 32% increase in 1% minimum framerates, a staggering increase. When playing RE2 at 1440p on our ASUS RX 580 Strix and ASUS GTX 1060 Strix graphics cards, we found that simply changing this setting to medium can yield an incredible performance benefit, boosting our 1% minimum framerates from 34 FPS on the GTX 1060 to 50FPS. When optimising Resident Evil 2's graphical settings, your first port of call should be the game's Volumetric Lighting option, which has proven to be the game's most demanding option. In this section we will have a look at a few graphics options and look at their performance impact, starting with the Resident Evil 2's most demanding graphics option, Volumetric Lighting (Vol.
RESIDENT EVIL 2 REMAKE REDDIT FULL
Although it's undeniable that the gameplay is full of bugs, there are good aspects to the game.Optimising Resident Evil 2 - Which Settings Should You Lower First? And after almost a decade of work, the final product left players wanting more, which can be a reason for bias about the game. The game was overhyped and was massively overmarketed, leading to expectations skyrocketing for the end results. While most people can't seem to agree with the statement, it might be right about one thing. "Having played all the content, I'm left impressed Cyberpunk 2077 will age like fine wine" says the impressed Reddit user. Still, the positives seem to shine through to some players: "none of the problems I've listed are greater than the positives of the game." On one Reddit thread, a player by the username exgener8 writes "yes, it was overhyped, but when you look at what this game does right, it does them astoundingly well." While some players can't get over the downsides of Cyberpunk 2077, a lot of players simply let go of this disappointment and look at it as an okay game that was a victim of its own overmarketing.